异常识别中的一个常见研究区域是基于纹理背景的工业图像异常检测。纹理图像的干扰和纹理异常的小型性是许多现有模型无法检测异常的主要原因。我们提出了一种异常检测策略,该策略根据上述问题结合了字典学习和归一流的流程。我们的方法增强了已经使用的两阶段异常检测方法。为了改善基线方法,这项研究增加了表示学习中的正常流程,并结合了深度学习和词典学习。在实验验证后,所有MVTEC AD纹理类型数据的改进算法超过了95 $ \%$检测精度。它显示出强大的鲁棒性。地毯数据的基线方法的检测准确性为67.9%。该文章已升级,将检测准确性提高到99.7%。
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Projection operations are a typical computation bottleneck in online learning. In this paper, we enable projection-free online learning within the framework of Online Convex Optimization with Memory (OCO-M) -- OCO-M captures how the history of decisions affects the current outcome by allowing the online learning loss functions to depend on both current and past decisions. Particularly, we introduce the first projection-free meta-base learning algorithm with memory that minimizes dynamic regret, i.e., that minimizes the suboptimality against any sequence of time-varying decisions. We are motivated by artificial intelligence applications where autonomous agents need to adapt to time-varying environments in real-time, accounting for how past decisions affect the present. Examples of such applications are: online control of dynamical systems; statistical arbitrage; and time series prediction. The algorithm builds on the Online Frank-Wolfe (OFW) and Hedge algorithms. We demonstrate how our algorithm can be applied to the online control of linear time-varying systems in the presence of unpredictable process noise. To this end, we develop the first controller with memory and bounded dynamic regret against any optimal time-varying linear feedback control policy. We validate our algorithm in simulated scenarios of online control of linear time-invariant systems.
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Developing autonomous vehicles (AVs) helps improve the road safety and traffic efficiency of intelligent transportation systems (ITS). Accurately predicting the trajectories of traffic participants is essential to the decision-making and motion planning of AVs in interactive scenarios. Recently, learning-based trajectory predictors have shown state-of-the-art performance in highway or urban areas. However, most existing learning-based models trained with fixed datasets may perform poorly in continuously changing scenarios. Specifically, they may not perform well in learned scenarios after learning the new one. This phenomenon is called "catastrophic forgetting". Few studies investigate trajectory predictions in continuous scenarios, where catastrophic forgetting may happen. To handle this problem, first, a novel continual learning (CL) approach for vehicle trajectory prediction is proposed in this paper. Then, inspired by brain science, a dynamic memory mechanism is developed by utilizing the measurement of traffic divergence between scenarios, which balances the performance and training efficiency of the proposed CL approach. Finally, datasets collected from different locations are used to design continual training and testing methods in experiments. Experimental results show that the proposed approach achieves consistently high prediction accuracy in continuous scenarios without re-training, which mitigates catastrophic forgetting compared to non-CL approaches. The implementation of the proposed approach is publicly available at https://github.com/BIT-Jack/D-GSM
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Training a Neural Radiance Field (NeRF) without pre-computed camera poses is challenging. Recent advances in this direction demonstrate the possibility of jointly optimising a NeRF and camera poses in forward-facing scenes. However, these methods still face difficulties during dramatic camera movement. We tackle this challenging problem by incorporating undistorted monocular depth priors. These priors are generated by correcting scale and shift parameters during training, with which we are then able to constrain the relative poses between consecutive frames. This constraint is achieved using our proposed novel loss functions. Experiments on real-world indoor and outdoor scenes show that our method can handle challenging camera trajectories and outperforms existing methods in terms of novel view rendering quality and pose estimation accuracy.
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In this paper, we propose an end-to-end Retrieval-Augmented Visual Language Model (REVEAL) that learns to encode world knowledge into a large-scale memory, and to retrieve from it to answer knowledge-intensive queries. REVEAL consists of four key components: the memory, the encoder, the retriever and the generator. The large-scale memory encodes various sources of multimodal world knowledge (e.g. image-text pairs, question answering pairs, knowledge graph triplets, etc) via a unified encoder. The retriever finds the most relevant knowledge entries in the memory, and the generator fuses the retrieved knowledge with the input query to produce the output. A key novelty in our approach is that the memory, encoder, retriever and generator are all pre-trained end-to-end on a massive amount of data. Furthermore, our approach can use a diverse set of multimodal knowledge sources, which is shown to result in significant gains. We show that REVEAL achieves state-of-the-art results on visual question answering and image captioning.
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This work explores an efficient approach to establish a foundational video-text model for tasks including open-vocabulary video classification, text-to-video retrieval, video captioning and video question-answering. We present VideoCoCa that reuses a pretrained image-text contrastive captioner (CoCa) model and adapt it to video-text tasks with minimal extra training. While previous works adapt image-text models with various cross-frame fusion modules (for example, cross-frame attention layer or perceiver resampler) and finetune the modified architecture on video-text data, we surprisingly find that the generative attentional pooling and contrastive attentional pooling layers in the image-text CoCa design are instantly adaptable to ``flattened frame embeddings'', yielding a strong zero-shot transfer baseline for many video-text tasks. Specifically, the frozen image encoder of a pretrained image-text CoCa takes each video frame as inputs and generates \(N\) token embeddings per frame for totally \(T\) video frames. We flatten \(N \times T\) token embeddings as a long sequence of frozen video representation and apply CoCa's generative attentional pooling and contrastive attentional pooling on top. All model weights including pooling layers are directly loaded from an image-text CoCa pretrained model. Without any video or video-text data, VideoCoCa's zero-shot transfer baseline already achieves state-of-the-art results on zero-shot video classification on Kinetics 400/600/700, UCF101, HMDB51, and Charades, as well as zero-shot text-to-video retrieval on MSR-VTT and ActivityNet Captions. We also explore lightweight finetuning on top of VideoCoCa, and achieve strong results on video question-answering (iVQA, MSRVTT-QA, MSVD-QA) and video captioning (MSR-VTT, ActivityNet, Youcook2). Our approach establishes a simple and effective video-text baseline for future research.
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Swarm learning (SL) is an emerging promising decentralized machine learning paradigm and has achieved high performance in clinical applications. SL solves the problem of a central structure in federated learning by combining edge computing and blockchain-based peer-to-peer network. While there are promising results in the assumption of the independent and identically distributed (IID) data across participants, SL suffers from performance degradation as the degree of the non-IID data increases. To address this problem, we propose a generative augmentation framework in swarm learning called SL-GAN, which augments the non-IID data by generating the synthetic data from participants. SL-GAN trains generators and discriminators locally, and periodically aggregation via a randomly elected coordinator in SL network. Under the standard assumptions, we theoretically prove the convergence of SL-GAN using stochastic approximations. Experimental results demonstrate that SL-GAN outperforms state-of-art methods on three real world clinical datasets including Tuberculosis, Leukemia, COVID-19.
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Safety-critical Autonomous Systems require trustworthy and transparent decision-making process to be deployable in the real world. The advancement of Machine Learning introduces high performance but largely through black-box algorithms. We focus the discussion of explainability specifically with Autonomous Vehicles (AVs). As a safety-critical system, AVs provide the unique opportunity to utilize cutting-edge Machine Learning techniques while requiring transparency in decision making. Interpretability in every action the AV takes becomes crucial in post-hoc analysis where blame assignment might be necessary. In this paper, we provide positioning on how researchers could consider incorporating explainability and interpretability into design and optimization of separate Autonomous Vehicle modules including Perception, Planning, and Control.
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Vision-language foundation models pretrained on large-scale data provide a powerful tool for many visual understanding tasks. Notably, many vision-language models build two encoders (visual and textual) that can map two modalities into the same embedding space. As a result, the learned representations achieve good zero-shot performance on tasks like image classification. However, when there are only a few examples per category, the potential of large vision-language models is often underperformed, mainly due to the gap between a large number of parameters and a relatively small amount of training data. This paper shows that we can significantly improve the performance of few-shot classification by using the category names to initialize the classification head. More interestingly, we can borrow the non-perfect category names, or even names from a foreign language, to improve the few-shot classification performance compared with random initialization. With the proposed category name initialization method, our model obtains the state-of-the-art performance on a number of few-shot image classification benchmarks (e.g., 87.37\% on ImageNet and 96.08\% on Stanford Cars, both using five-shot learning). We also investigate and analyze when the benefit of category names diminishes and how to use distillation to improve the performance of smaller models, providing guidance for future research.
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Proper functioning of connected and automated vehicles (CAVs) is crucial for the safety and efficiency of future intelligent transport systems. Meanwhile, transitioning to fully autonomous driving requires a long period of mixed autonomy traffic, including both CAVs and human-driven vehicles. Thus, collaboration decision-making for CAVs is essential to generate appropriate driving behaviors to enhance the safety and efficiency of mixed autonomy traffic. In recent years, deep reinforcement learning (DRL) has been widely used in solving decision-making problems. However, the existing DRL-based methods have been mainly focused on solving the decision-making of a single CAV. Using the existing DRL-based methods in mixed autonomy traffic cannot accurately represent the mutual effects of vehicles and model dynamic traffic environments. To address these shortcomings, this article proposes a graph reinforcement learning (GRL) approach for multi-agent decision-making of CAVs in mixed autonomy traffic. First, a generic and modular GRL framework is designed. Then, a systematic review of DRL and GRL methods is presented, focusing on the problems addressed in recent research. Moreover, a comparative study on different GRL methods is further proposed based on the designed framework to verify the effectiveness of GRL methods. Results show that the GRL methods can well optimize the performance of multi-agent decision-making for CAVs in mixed autonomy traffic compared to the DRL methods. Finally, challenges and future research directions are summarized. This study can provide a valuable research reference for solving the multi-agent decision-making problems of CAVs in mixed autonomy traffic and can promote the implementation of GRL-based methods into intelligent transportation systems. The source code of our work can be found at https://github.com/Jacklinkk/Graph_CAVs.
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